![]() ![]() I couldn't have even started without them. Scroll through the posts in this thread for more examples of generated screens. An option to make Burnable Bushes and Bombable Walls visually distinct.Compatible with Fred Coughlin's randomizer (as long as you run that randomizer before this one).Option to change the overworld's color palette.Randomized Locations of Dungeons, Caves, Armos Stairs, and Power Bracelet.Randomized Start Screen - Will always appear along the border of the map, making it easier to chart the world.Smartly Placed secret bushes and bombable walls.Randomized Ladder-Item Location - It can show up on any screen with Coasts or Lakes. ![]() Three new environments - A more convincing Desert, a snaking River, and a Haunted Forest.Randomized Screen Layouts - Each environment has its own rules for procedural generation, creating a new experience every time.Randomized Map Layouts - Every map is laid out differently.Seed-based generation - The same seed will always produce the same map.This project is Open Source and can be found Here on BitbucketĪ fully randomized map, including new map layouts, screen layouts, dungeon locations, and environments. This is a Windows program that takes in an original LoZ rom and procedurally generates a new overworld map from scratch. Break out the Graph Paper, an infinite series of new quests awaits you! ![]()
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